2016 WOMEN INVENTORS AND INNOVATORS
This visual history mural of women’s world-changing contributions supports the acceleration of women’s empowerment around the globe.
The Women Inventors and Innovators mural is a catalyst for conversations about empowering women. It brings together historical and future-oriented research in a visual tableau that gives perspective on the often invisible influences affecting women’s ability to be full participants in decision-making for our world. We are uncovering historical patterns that illuminate the current environment and future opportunities for transformative change.
The mural is a comprehensive history of women innovators and inventors over the last 100 years, linking to a back-end database with their individual stories, and illuminating lessons we can learn from them. Each has a story about how she thrived within the constraints of her time to create innovations that improved the lives of millions.
The backend database allows us to document and organize details about the women’s lives, as well as research into what qualities and actions enable women to thrive. In addition, we are aggregating all the research and statistics about women we can find, and listing organizations that are supporting women and innovative research.
We believe that very soon women will be fully represented — filling half or more of all innovation and leadership positions on our planet — so they can help bring about global health, safety and well-being. Statistics show that organizations with women leaders are more successful than those that are still failing to fully engage women. We are working hasten closing the gap. Looking deep into the lives and experience of successful social, scientific, and political innovators, we hope to discover the subtle levers that enable women to transcend the barriers that they confront. We will learn their recipes for resilience and perseverance.
The mural will travel physically and virtually to small conversations and large conferences where people are willing to look beyond the platitudes to discover the real factors that will give women greater voice and influence on our planet.
Seriously: A Movie About Play
About a year ago, Gwen Gordon and I were playing together, exploring cosmologist Brian Swimme’s Powers of the Universe:
Seamlessness – the source of all powers, the ground of being, pure generativity; Centration – the power of concentration and exhilaration, how the Universe centers on itself; Allurement – the power of attraction, how things hold together; Emergence – the power of creativity, how the Universe transcends itself; Homeostasis – the power of maintaining achievement, what the Universe values; Cataclysm – the power of destruction, living in a Universe where things break down; Synergy – the power of working together, mutually enhancing relationships; Transmutation – the power to change the self, disciplines and constraints; Transformation – the power to change the whole, communion and intimacy; Interrelatedness – the power of care, how the Universe responds to the other; Radiance – the power of magnificence, how the Universe communicates.
Gwen had studied with Brian and understood that all the powers of the universe are at PLAY together and so generate the play of evolution. Brian taught that evolution itself is extravagant play, and we humans are like the champagne, the climax of play, bringing our special powers of adventurous play to the ongoing, greater evolution. Gwen could feel the truth of this, and decided to take her insights Seriously by making a film about Play.
WATCH THE TRAILER at www.seriouslythemovie.com
This from Brian Swimme:
In Robert Bellah’s massive new book on the deep roots of our religious sensibilities, he offers his view that at our very core — forming the basis of our deepest creative capacities – is play. And yet, in the long and tortured development of civilization, we have constructed several religions that regard play as frivolous and ignorable, especially when compared to the aims of contemporary industrial societies. Gwen Gordon, a graduate of PCC, is attempting to make a difference here. She is devoting her life to educating the world in a different way of being human, a way that returns us to this playful mode of being. Some of you might want to get involved in one way or another.
What we understand is that play is also a form of collective, connective intelligence, which is another reason we’re supporting this film. NextNowCollab is an experiment in social synergy, focusing on projects that use technology (inner and outer) to enhance connective intelligence that sources our creative capacity to consciously evolve our world. We work at all levels: personal (connecting to our own inner intelligences), social (creating more intelligent, synergistic groups and activity for the exponential interconnectivity of social innovations), and planetary (a whole system shift).
If the idea of PLAY as a form of connective intelligence resonates with you, please consider spreading the word (and the fun) by supporting Gwen’s campaign for the film, Seriously! A movie about PLAY.
This is from Gwen Gordon, the filmmaker:
An endless stream of serious news crosses our screens everyday – the theater of politics, the perils of ecological collapse, the specter of economic uncertainty. But what can we do? After all, most of us are already exhausted and overwhelmed by the immediate concerns pressing on our personal lives. Amidst this pressure, how are we supposed to unleash the full genius, creativity, and sheer life force it will take to meet the really big challenges of our time?
In the face of uncertainty, our overwhelming tendency is to become tight and rigid. But you can’t untie a knot with a knot. Whatever it will take, it needs to help us stay present, open, and flexible…and work better together!
What makes that possible? Where do we see people engaging the unknown with creativity, intelligence, and grace…together? Simple. Wherever there is PLAY! Think about it! When we play together we’re cooperating, adapting, learning, creating, and solving problems! After all, the universe has been playing for 14 billion years on the edge of chaos, trying everything under the sun (including the sun), making big messes, trying again, learning, evolving…and now we have broccoli, jellyfish, giant Sequoias, and fleas that live inside the nostrils of hummingbirds. As cosmologist Brian Swimme says, “Life itself has evolved as and through play.”
I used to live above a preschool playground. The bell rang every morning and children burst through the doors into the schoolyard screaming with pleasure. They built stuff and smashed it down, there was climbing and falling, hitting and hugging. It was all there..the raw workings of the universe itself! The universe was playing!
And yet, as critical as play is to our survival, schools continue to cut recesses and arts programs and children are getting less play time then ever in history. The APA has just declared a play crisis. And adults aren’t doing much better. We’re taking fewer vacation days and working longer hours than ever (the U.S. ranks as one of the most overworked, depressed nations in the world). We need a serious play intervention, a perspective shift that ennobles play as an evolutionary imperative…and gives us all permission to be the spontaneous, free creatures that we really are.
I’m making Seriously! A movie about play! to shine a bright light on the vital importance of play in every area of life through a chorus of play experts, gripping stories, a promiscuous red ball, and a menagerie of playmates.
Watch the film teaser at http://www.youtube.com/watch?v=_dMUcGhz1lg
Englebart Legacy Project
The Engelbart Legacy Project collaboration supports the development of artifacts, web-based communities, interactive events and exhibits, and publications that will help us visualize and re-imagine efforts made over the last 40 years to augment human intelligence through the co-evolution of human systems and technology, specifically as originally envisioned by pioneer Doug Engelbart.
Widely known as the inventor of the mouse SRI International – News in San Francisco in 1968 during what came to be called, the “Mother of all Demos” Engelbart demonstrated the first uses of:
• The graphical user interface
• The mouse for control and user interaction
• The Internet as a communications medium
• Hyperlinked media
• Live Telepresence
“For all of us working with the powerful extensions of Doug’s ideas that now exist on the Web, on our desktops, laptops and mobiles, this is a time to celebrate Doug’s extraordinary vision and his lifelong quest to help us all reach the heights of collective intelligence necessary to deal with increasing complexity and wicked problems of a globalizing world.”